A one-day hackathon for women
❖ DESIGN interfaces, experiences, and branding
❖ BUILD a game, app, webpage, mechanical device, database robot, etc!
❖ PITCH your ideas and solutions
❖ LEARN about tech
There will be food, mentors, and lots of cool people. Come to gain technical skills, meet other like-minded women, and most importantly have a great time!
Questions/Concerns? Message us on Facebook!
fb event link: https://goo.gl/KN7eTP
$725 in prizes
Best Almost Hack
Presented to the team who created something substantial — but ran out of time in the end. The winners of this prize will each receive a Mophie Juice Pack Portable Charger!
The winning team of this prize should have a prototype, meet the Best Almost Hack Criteria, as well as achieving to the best of their abilities the Technology, Design, Learning, Quality, and Impact Criteria.
Most Creative Hack
Awarded to the team with an original and captivating project. The winning team will each receive a Tile Slim Bluetooth item tracker!
The winning team of this prize should have a prototype, meet the Most Creative Hack Criteria, as well as achieving to the best of their abilities the Technology, Design, Learning, Quality, and Impact Criteria.
Best Use of Tutorial Hack
Presented to the team who has used learning material from our workshops: Hardware, UX, Swift, WebDev. The winners of this prize will receive Bluetooth LED Speakers for the team.
The winning team of this prize should have a prototype, meet the Best Use of Tutorial Hack, as well as achieving to the best of their potential the Technology, Design, Learning, Quality, and Impact Criteria.
Best Overall Hack
Awarded to the team with the best project as per all the criteria. The winning team will receive VR Headset with Bluetooth Controller for all team members!
Best Pitch (2)
Presented to the team with the most enticing Pitch to attract potential consumers and investors. The winning team of this prize will receive Swell water bottles! The winning team of this prize should meet the Best Pitch Criteria, as well as achieving to the best of their potential the Technology, Design, Learning, Quality, and Impact Criteria.
Submitting to this hackathon could earn you:
- All faculties, disciplines, and years welcome
- no experience necessary
- Teams must be of 2-4 members
How to enter
Register for the event: https://goo.gl/ZOLVjK
Interaction Designer, Ladies that UX Co-City-Founder
Women in Technology Society Co-President, Software BESc Candidate
Women in Technology Society Co-President, Computer Science BSc Candidate
Women in Engineering Vice-President, Mechanical BESc Candidate
Software BESc/Ivey HBA Candidate
Mechatronics BESc/Ivey HBA Candidate, We Pitch President
BESc '15, MESc (Electrical, Robotic Control) Candidate
Environmental Design BDes '16, Entrepreneur
Overall Criteria for All Categories - Technology
Technology: How effective was the technology used to achieve the group's overall goals? How difficult was the technical problem chosen?
Overall Criteria for All Categories - Design
Design: Is the user interface clear and easy to use? Does it look aesthetically pleasing or professional-looking? Does the workflow make sense, and is it intuitive to use?
Overall Criteria for All Categories - Learning
Learning: Did the team partner with new people and collaborate together? Did the team learn and try something new with the hack? Were they able to work on a different category or platform for the project?
Overall Criteria for All Categories - Quality
Quality: How well does the hack work from start to finish? Did the team scope the features of the hack well, given the time frame of the hacking period? How well were the features implemented for the project, in terms of the working condition?
Overall Criteria for All Categories – Impact
Impact: Does the hack tackle an existing problem in the world today? Does the hack improve on current solution methods or technologies?
Best Almost Hack Criteria
How close is the prototype to a finished product? Do most of the functionalities and user interface items work? Did the team achieve their overall goals with the hack? How will the team improve on the current prototype for the future?
Most Creative Hack Criteria
How unique is the idea for the hack? Did the hack use an existing technology in a different way? How creatively was the problem solved?
Best Use of Tutorial Hack Criteria
How well was the team able to integrate concepts learnt in tutorial within the hack? Did the hack include ideas and solutions discussed in tutorials?
Best Pitch Criteria
Was the team able to clearly explain their idea and what the hack did? How well did the team respond to questions? Does the hack seem like something people would want to buy and use outside of the hackathon?
Best Overall Hack
How well did the team perform from all of the above criteria?